![]() ![]() The interesting question: Recently clients have asked about the phenomenally successful casual computer game Angry Birds, designed for mobile phones, tablets and other platforms. This question pops up when products become massively successful based on their user experience design – think iPhone, iPad, Google Instant Search, Nintendo Wii, Microsoft Kinect. ![]() The unusual question: Surprisingly, it is a rare client indeed who asks the opposing question: why is an interface so engaging that users cannot stop interacting with it? This is a difficult question because it requires cognitive reverse engineering to determine what interaction attributes a successful interface embodies that result in a psychologically engaging user experience. This question yields to experience and professional usability analysis. The answer to this persistent question is complex but never truly elusive. The usual question: Over the past 40 years as a consultant in the field generally known as human factors engineering (aka usability engineering), I have been asked by hundreds of clients why users don’t find their company’s software engaging. Interface\SharedXML\CustomBindingButtonMixin.« Why Cisco flipped over the Flip Video Cam (and paid $590 million for a small dose of simplicity) - The Science Behind User Experience UX Design and Usability Testing » Why Angry Birds is so successful and popular: a cognitive teardown of the user experience Interface\SharedXML\a:91: in function `OnInput' Interface\SharedXML\a:123: in function `NotifyBindingCompleted' Interface\FrameXML\a:28: in function `OnBindingCompleted' Interface\FrameXML\a:22: in function `CallOnBindingCompletedCallback' Interface\AddOns\RingMenu\a:367: in function `bindingCompletedCallback' Interface\AddOns\RingMenu\a:271: in function Stack: Interface\AddOns\RingMenu\a:271: attempt to call global 'SaveBindings' (a nil value) Message: Interface\AddOns\RingMenu\a:271: attempt to call global 'SaveBindings' (a nil value) To easily distinguish RingMenus, you can (optionally) give each one a name.įind source code, bug reports, and discussion on GitHub. Using the drop down menu at the top of the panel and the and - buttons next to it, you can configure several RingMenus which can have different settings and key binds. Depending on your class, some button slot ranges might be already in use for shapeshift forms. Using the First Button Slot and Number of Buttons settings further down, you can adjust the range of action button slots that are used for the RingMenu. You can now drag and drop actions to the slots of the RingMenu like for a regular action bar. Open the RingMenu by clicking the selected button anywhere on the screen. ![]() This can be any keyboard or mouse button (e.g. Go to Main Menu > Interface Options > AddOns > RingMenu and use the Key Binding field to choose an appropriate button to open / close the RingMenu. Note: RingMenu for Classic WoW is still in Beta. ![]() trade skills, tracking spells, hearthstone, etc.). The RingMenu is hence ideal for storing away action buttons that are frequently used yet need not be present on the screen at all times (e.g. 1.13) adds an additional circular action bar that normally remains hidden but can be summoned by a click of a (mouse) button. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |